MovieChat Forums > WarGames (1983) Discussion > The big plothole make no sense

The big plothole make no sense


OK, to be fair, I am not completely sure if it constitutes a plot hole or not. But it certainly is a big goof or error that just doesn't make sense.

How does David end up in trouble? Let's look at the chain of events.

1) He sees a "Protovision" ad in a magazine, and wants to play those games before they reach the market.

2) He starts 'Wardialing' the whole area (code) where the corporation is located, planning to go through all the numbers until he gets to 'Protovision modem' that would not only be always turned on, connected to some meaningful computer that's also always on, not busy - AND - set to answer any random incoming modem call. (For all he knows, the corporation might not even HAVE a modem, considering the year)

3) Instead of using his research skills, efforts, energy and focus on simply trying to find Protovision's official phone and modem numbers (surely LESS effort than his research in this movie), he trusts some random number (that he does not verify to belong to Protovision, or research/check whom it belongs to, or anything) to be the Protovision modem number, and becomes obsessed in ..

4) ..trying to acquire the password to that system (though usually, systems, ever since early BBS's (had to use an apostrophe here), had 'login and password' - hard to imagine a MILITARY system not have one), so he begins his..

5) ..intense and intensive research on Stephen Falken.

See the plot hole yet?

I mean, he's researching this guy OBSESSIVELY, like a maniac, for weeks or so, even forgetting to go to school or contact his girlfriend (or whatever Sheedy's role really is here).

At some point, he should basically know pretty much _EVERYTHING_ about Falken. Everything - including the fact that a) he does NOT and NEVER did work for Protovision and b) he HAS and DID work for the U.S. Government, military, and so on and so forth.

Now, HOW can David still think it's Protovision's number, and the whole thing is not military? Why would David give up his Protovision computer games obsession so easily in favor of some slow, crappy, monochrome, ASCII-based door game? (If you don't know what a 'door game' is, research 'BBS games' or watch the old 'BBS documentary)

I mean, door games are fine, but real computer games have not only sound and music, but also multiple colors, proper sprites, animations, movement, realtime control and so on. The first proper 'multimedia'.

(Obviously, the quality of those things varied back in the day, but Atari 8-bit line and Commodore 64 were out in 1983)

Someone like David would NOT be this excited about a pretty crude, rudimentary, text-based 'war game', when he could play PROPER computer games after downloading them from Protovision (a hare-brained idea anyway, considering he might only find unfinished versions of the game that aren't as good as the final versions and so on).

He should know after researching Falken, that he's NOT dealing with Protovision, he does NOT yet know Protovision's number, he can't download any 'cool games' from that MILITARY system - AND that it definitely IS a military system.

There's no way for him to continue on his path if he knows all this, and there's no way for him NOT to know all this after that extensive research!

Plot hole? You decide, but at least I am sure we can agree that it makes no sense.


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This movie had A.I. You should be intimately familiar with bots. We all are now.

Joshua called him. McKittrick didn’t know what Falken had created in the WOPR… in Joshua.

David Lightman, through his research, learns this, and despite probably being curious about Protovision’s pretty new 8-bit games, the concept of playing the CPU that learns from prior mistakes essentially redirects his focus. He told the toy company story to McKittrick and others because that was his alibi from being the Soviet spy he was accused of.

As far as calling every number in Sunnyvale, Ca, or whatever town, that was a good point. But he was a rebellious youth, and he digged it. It was the quickest, most egocentric way to be an intrusive delinquent, get there first, and perhaps impress his girlfriend. He didn’t even need to worry about phone charges either, since he already admitted to hacking the phone company. That’s my theory. Like I said, though, you do bring up interesting points for a fruitful discussion.

Joshua being ahead of it’s time was clear. Hollywood probably made it to intimidate the Soviet Union during arms and tech races of the Cold War.

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Avortac4 is either (A) a troll trying to waste everyone's time with such idiotic comments, or (B) the stupidest person on these message boards. Look at his posts. He doesn't think anything in any film makes sense. Don't feed the troll. Don't comment after my comment.

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Tedious, sprawling and dumb though his posts may be , they are on topic.

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He knew he wasn't dealing with Protovision before he started to research Falken. He stumbled upon the games and wanted to play them. When he showed the list to Maury Chaykin's character he told him it definitely wasn't Protovision and made the suggestion of researching the system creator and the nerd pointed to Falken's name.

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